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Featured upload! No (or fewer) automatic memories (with custom tool to make your own mod) Edited 01/16/2014

by velocitygrass Posted 19th Jun 2011 at 5:16 PM - Updated 19th Aug 2014 at 6:43 PM by velocitygrass : added note about patch 1.66
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This is a featured upload! It showcases the best talent and creativity available on MTS and in the community.
Update 08/19/2014: patch 1.67 did not modify the resource in question, so the 1.63 packages fit with the patch as well.
Update 01/16/2014: patch 1.66 does not modify the resource in question, so the 1.63 packages fit with the patch as well.
Update 10/19/2013: I updated pre-made packages for patch 1.63. The tool still works for the patch. As always with a patch that changes the resource, remember to update the custom package you've created to fit with the new patch version 1.63.
Update 09/04/2013: patch 1.57 does not modify the resource in question, so the 1.55 packages fit with the patch as well.
Update 08/12/2013: added "Complete Skill Achievement for $skill" to important memories package



A wedding is a pretty memorable thing. So is having a baby. But catching a great fish? Going shopping? Visiting the park - again?!

This mod stops the memory scrapbook from filling up with useless memories that then have to be manually deleted to make place for custom memories or to keep savefiles small. It can also be useful to prevent the memory popup from ruining screenshots of the important moments in your sim's life.

Usage: Copy the package (downloaded or self-created with the tool) into your mod folder. Only use one package at a time!

Make sure the version of the mod fits the patch level. Running The Sims 3 with an outdated version of this mod can cause errors with wishes (lifetime and normal) and GUI issues with the main tabs.

Note: This mod modifies DreamsAndPromisesNodes (TGI: 0x0333406C-0x00000000-0x9A976C90ECC75C81) and will conflict with all other mods that do so. This mods sets the IsLifeEvent tags of individual dream nodes to nothing, so that the game doesn't consider them memories any more.



Obviously, what is worth remembering is a highly subjective thing. Some people might want all social related memories, but none for the skills, others might want it the other way round. In order to accommodate this need, I created a little tool that allows you to uncheck the memories you don't want to be created automatically and save your own custom made memory mod package from the selection you made in the tool.

Here's a screenshot of the tool:



Requirements: The tool requires .NET Framework 3.5 to run (the latest should work as well). It works for Windows and might work on other platforms with Mono, however I can't provide assistance for that.

Instructions:
a) Unzip the tool
b) Start TS3_Memory_Modder.exe: The application it will attempt to read the Sims 3 installation directory from the registry and if it doesn't find it, it will prompt you for it.
c) Uncheck the memories you don't want (if you only want few memories, it will be helpful to first uncheck all and then check the ones you want). Don't worry about the checkboxes for the header items; they are ignored.
d) Click save and enter the path where you want to save your mod package (e.g. in your mod folder)
e) Wait for a message to pop up that confirms your file was saved (this should only take a few seconds)
f) Close the tool and test the package in game

Additional option: You can load an existing package file that will restore which memories were checked and unchecked from the package.
Note for xml modders: Please be aware that this will only be read to uncheck memories. I.e. if you made other changes in the package (like changing memory icons or whether a memory is neutral or happy or bad) they will not be in the newly saved package! (If you only created memory mod packages with this tool and didn't modify them, this is not a concern for you and you can safely load a package, make changes, and save it again.)

For your information: If you'd like to provide different ready-made flavors of memory mods made with this tool, please do so. It was the reason for making it.

I've also attached two ready-made flavors:

1) No automatic memories. As the name suggests, no memories will be created automatically. If you want memories, you have to (and still can) create them manually.

2) Only important automatic memories. This package will allow automatic creation of a few selected important or memorable (and specifically rare) life events.



I do not plan on providing additional flavors myself. Please create them with the tool.


General note: Just because an event is set to allow triggering of a memory doesn't necessarily always do so. The specific dream node needs to be active in the game as well for the sim. E.g. "Sibling is born" did not cause a memory in my tests, even though it was activated. Some memories also have a tuning that makes them appear only once every few days. If you want to go into more detail with modding this, you'll need to manually edit the .xml file as with any other tuning mod.

Localized version:

The new version uses in-game strings for the memories and allows you to select from a list of game-supported languages.

The tool GUI itself and the categories are not automatically translated, but can be. In the package you'll find an unfinished example for a German translation file.



Usage:
To switch to a different language simply select it in the drop-down box at the top and wait for the GUI to rebuild.

Note: Untranslated values are displayed in English. This goes for the GUI as well as missing translations (e.g. the Mexican Spanish translations don't seem to exist for the memories).

For Translators: Copy the file Strings_ENG_US_0x000f16b00ba8342f.txt into the same folder and name the copy the same as the string in the drop-down for your language. Change the string after the equal symbol to your translated string. (As an example see the first few strings in the German localization file.) You can test your translation immediately by restarting the tool (or simply switching to another language and back to yours). If you attach your translation in a comment, I can add it to the tool.

Additional Credits:
Many thanks to Peter Jones for the S3PI library, parts of which are included in the tool. (As per the S3PI license, this tool is also GPL 3.0 and the source code is attached.)
Localization of GUI and categories:
Thanks to Sims MX for the Spanish (ES and MX) and French localization.
Thanks to Crinrict for the German localization.
Thanks to hotroxy777 and Wojtek for the Polish localization.
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
TS3_Memory_Modder_Game_Strings.zip | Description: Tool to create your own custom memories mod. 112.3 KB 22,389 20th Jun 2011
TS3_Memory_Modder_game_strings_sourcecode.7z | Description: Source code for the tool. (Not needed for creating your own memory mod.) 20.7 KB 3,796 20th Jun 2011
velocitygrass_no_automatic_memories.zip | Description: Package to turn off all automatic memories. For patch 1.63/1.66/1.67. 193.6 KB 27,664 2nd Mar 2012
velocitygrass_only_important_memories.zip | Description: Package to only have important memories be automatically created. For patch 1.63/1.66/1.67. 193.9 KB 25,476 2nd Mar 2012
3,918 Thanks Say Thanks
Quick Guide:

1. Click the file listed on the Files tab to download the file to your computer.
2. Extract the zip, rar, or 7z file. Now you will have either a .package or a .sims3pack file.

For Package files:

1. Cut and paste the file into your Documents\Electronic Arts\The Sims 3\Mods\Packages folder. If you do not already have this folder, you should read the full guide to Package files first: Sims 3:Installing Package Fileswiki, so you can make sure your game is fully patched and you have the correct Resource.cfg file.
2. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).

For Sims3Pack files:

1. Cut and paste it into your Documents\Electronic Arts\The Sims 3\Downloads folder. If you do not have this folder yet, it is recommended that you open the game and then close it again so that this folder will be automatically created. Then you can place the .sims3pack into your Downloads folder.
2. Load the game's Launcher, and click on the Downloads tab. Find the item in the list and tick the box beside it. Then press the Install button below the list.
3. Wait for the installer to load, and it will install the content to the game. You will get a message letting you know when it's done.
4. Run the game, and find your content where the creator said it would be (build mode, buy mode, Create-a-Sim, etc.).


Extracting from RAR, ZIP, or 7z: You will need a special program for this. For Windows, we recommend 7-Zip and for Mac OSX, we recommend Keka. Both are free and safe to use.


Need more help?

If you need more info, see:
 
Page 3 of 26
630 Comments / Replies (Who?) - 364 Feedback Posts, 245 Thanks Posts
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Test Subject
#51 Old 20th Jun 2011 at 12:20 AM Last edited by _Aya_ : 20th Jun 2011 at 1:20 PM.
Quote:
Originally Posted by velocitygrass
Please download again. It should be fixed now. I'm very sorry this error slipped in.


I redownloaded, but I still get the error. It only works if the files are in My Documents. I don't get it.
Lab Assistant
THANKS POST
#52 Old 20th Jun 2011 at 12:28 AM
Thank you so much. I stopped playing the Sims 3 after about ten minutes with those memories b/c they are just so annoying! I haven't played again since the update. *downloads*
Mad Poster
THANKS POST
#53 Old 20th Jun 2011 at 1:10 AM
Thanks for your answer. Definitely will be trying this out. Love the configuration tool.
Scholar
THANKS POST
#54 Old 20th Jun 2011 at 1:45 AM
Thank you so much! I was tired of my Sims having memories of "throwing up", "going to the bookstore", and "buying groceries", etc. Very helpful!
Perfecting the Pedagogy
staff: retired moderator THANKS POST
#55 Old 20th Jun 2011 at 1:51 AM
Love you. That is all.
Forum Resident
THANKS POST
#56 Old 20th Jun 2011 at 3:08 AM
Been waiting for this fewer memories mod. Thank you very much.
Lab Assistant
THANKS POST
#57 Old 20th Jun 2011 at 3:17 AM
Thank you so much for making my game playable once again!

By the way, and being a little off-topic, could you tell me where you got that blue/pink shirt your sim is wearing?
Test Subject
THANKS POST
#58 Old 20th Jun 2011 at 4:27 AM
This is exactly what I've been waiting for since Generations came out. Thank you so much!
Instructor
THANKS POST
#59 Old 20th Jun 2011 at 5:40 AM
This is amazing and I love you. But you might want to put the fact you included a tool to make custom mods in the title. I almost skipped over it because I don't usually read descriptions. Anyway, AMAZING job.
Mad Poster
#60 Old 20th Jun 2011 at 6:27 AM
The tool wanted me to put the XML (S3_0333406C_00000000_9A976C90ECC75C81_DreamsAndPromisesNodes%%+_XML.1_22)in my packages folder before it would allow me to save. After that it saved fine. Now I get to test it and see. I only wanted Births/Deaths/Marriages. Boring stuff like that. lol
Field Researcher
THANKS POST
#61 Old 20th Jun 2011 at 6:34 AM
been waiting for this.Thanks bunches
Test Subject
DELETED POST
20th Jun 2011 at 6:37 AM
This message has been deleted by ninoo.
Test Subject
THANKS POST
#62 Old 20th Jun 2011 at 8:20 AM
AW!!! I doesn't work for mac. Could you by any chance make a mac version?
Lab Assistant
#63 Old 20th Jun 2011 at 8:48 AM
@velocitygrass
Working now. Looks like it was due to how the items are viewed in the folder. Don't know why just is.
Test Subject
THANKS POST
#64 Old 20th Jun 2011 at 10:14 AM
Is there a way you can replace the little yellow-photoguy thing with an invisible texture so that we don't have to deal with those, ever?
Test Subject
THANKS POST
#65 Old 20th Jun 2011 at 10:58 AM
iv been needing this cause memorys are annoying when they flood my game cause its so slow Thankyou
Test Subject
#66 Old 20th Jun 2011 at 10:59 AM
sorry for asking such a noob question, but i just want to be completely sure that this mod is a xml tuning mod, not a core one, right
Lab Assistant
THANKS POST
#67 Old 20th Jun 2011 at 11:29 AM
Thank you SO much for this. I was getting sick and tired of deleting crappy memories.
Inventor
#68 Old 20th Jun 2011 at 12:36 PM
@velocitygrass: Thanks for looking into it. I have to say though that while my windows version is German, I have the game itself installed in english, so I'm wondering if it may already show up in German for other users that actually have the game installed in German.
Test Subject
#69 Old 20th Jun 2011 at 2:45 PM
It doesn't allow me to save saying "The type initializer for 's3pi.Package.Package' threw an exception." and I really really want to use it because memories of vomiting are annoying at the least...

I'm no genius in the field, so just a wild guess - could this be because I only have the base game and didn't touch the EP memories at all? (left them checked as they were)
Inventor
Original Poster
#70 Old 20th Jun 2011 at 2:55 PM
@~MadameButterfly~ and @_Aya_ and anyone else who gets messages that the S3_0333406C_00000000_9A976C90ECC75C81_DreamsAndPromisesNodes%%+_XML.1_22 needs to be in a different folder:
Do you start the tool directly from the explorer by double-clicking or do you open it from commandline from a different working directory? The tool expects the above file to be in the directory it was started from. Maybe this could explain the error?

@Missa: The resource instance and name of the file to tune is given in the overview at the top. And yes, I made this tool mainly to avoid requests

@lipe2k: The shirt is one of the Generations registration rewards.

@van Dorn: I've edited the title. Thanks for the hint. I wasn't really sure how the ratio would be between people who take the pre-made package and those who are willing to download a tool for it, but it seems at least in this case, the demand for customization is definitely there.

@ninoo and @Nygmanix: It should be simple to do this by modifying the effects file (like the No Mosaic mod does). I will look into creating a tool like this one for the effects file, so that anyone can create their own effects file mod.

@Qoy555: I don't know anything about developing for the Mac, so I can't. Maybe you could ask someone to provide a custom package for you or you could see if there's a way to run .NET programs on a Mac (in a VM or so). Sorry

@Blacksmith2: I'm glad it's working now. Thanks for letting me know.

@fio83ms: Yes, the ready-made flavors and the packages that the tool creates are simple tuning mods that modify the resource given in the overview.

@crinrict: No, the non-localized version takes the strings straight from the "Name" tag in the xml, so it wouldn't make a difference. The new tool that displays game strings instead of the above tag string is up for testing. I've also added a German localization file with at least the GUI elements translated. The only thing left for German localization is the 80 categories

@Fikcija: Hmm. Could it be that you have another versions of the s3pi files in the path? Could maybe post a more complete error message. Which version did you use? The new one with game strings or the old one? Maybe you could check the other one and see if that makes a difference.
Mad Poster
THANKS POST
#71 Old 20th Jun 2011 at 3:01 PM
I've not actually 'played' the game since I updated to Generations as I have been busy building a new town. The one time I did send a Sim out they immediately gained a memory for visiting the bookstore, then the grocery store followed by remembering they took a nap on a community lot!
I wasn't expecting the memories to be for such ordinary daily things so this tool will be a must have.
I noticed in your screenshot that playable mummies gain a memeory when they eat a mummy snack? WHY?! That's like me remembering I ate a sandwich. /rant
Test Subject
#72 Old 20th Jun 2011 at 3:25 PM
I don't even know what s3pi files are... Which version of what? Sorry, I didn't really understand the question...

Here's the full error:
Field Researcher
THANKS POST
#73 Old 20th Jun 2011 at 3:37 PM
This mod ist so useful! Deleting senseless memories was annoying and I realized just now that save files get big due to the memories (by reading the comments). So this is even more useful! Thank you!
Inventor
Original Poster
#74 Old 20th Jun 2011 at 3:55 PM
@Fikcija: It seems that for some reason the s3pi.Settings.dll is missing. Can you verify that it is in the folder where you unzipped the tool?
Page 3 of 26

Expansion/Stuff packs required:
Sims 3

630 Comments / replies (Who?)

9 Feedback Posts
15 Thanks Posts

856 Favourited

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Operating System: Windows
Utility Type: CC Editors
Plugin Type: Not Applicable

Tags: #nomemories, #no memories, #stop memory spam, #scrapbook, #generations, #life events, #lifeevents