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SCREENSHOTS
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The Orb of Enlightenment: The Hearth Witch (Nanny) Begins Teaching
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By Invitation, the Good Witch NPC Blesses the Lot
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Kim Comes for Healing & the Good Witch NPC Ends the Teaching Session Early
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The Orb of Enlightenment Enables Kim to be Healed
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As the Orb Flares Green, Kim & Sam Evolved into Nicer Sims
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A Hearth Witch (Nanny) Teaches from the Orb of Enlightenment
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The Hearth Witch Prepares as Strange Magick Lingers
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Kim Interrupts the Teaching Session to Ask for Healing
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The Lesser & Greater Pillars of Enlightenment, in Ash & Gold
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The Orb of Enlightenment: The Class Graduates from their Course in Lifelong Happiness
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The Orb Facilitates the Blessing, Giving Sam a Chance to Make Friends
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Robin the Faun Learns that Even Spiders Know How to Dance
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On a 2% Chance, the Orb Illuminates with Intense White Starlight
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Sam Invites the Good Witch NPC to Visit and Make a Blessing
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The Good Witch Casts Remedis Simae to Heal the Sim
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The Orb of Clarity: A Newly Inducted Townie Warlock Prepares
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The Orb on the Greater Pillar of Enlightenment
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The Orb of Enlightenment Displays Magic Status at the Beginning & End of Each Session
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The Orb of Enlightenment: The Good Witch Begins a Grade School Tutoring Session
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Orb of Enlightenment: Improved Routing, Diverse Topics
1) This upgrade makes several improvements to teacher and student routing, making it more likely that they will position themselves correctly.
2) The teacher and students now use a more varied vocabulary, including Enthusiasms if FreeTime or any later EP is available.
Minor Update January 1st, 2017
This typographical update removes a redundant "The" from the Activation and Deactivation confirmation messages.
Update December 23rd, 2016
This release restores the operation of the orb light and initial effect when a magic user begins a session. This feature apparently disappeared during the accreditation process.
Accredited December 17th, 2016
a) With the major upgrade, the Orb is now University and grade school accredited, meaning that school and college students will earn grade points while they attend the talks. Their educational progress will be displayed at the beginning and end of each tutorial session.
b) To support this more serious purpose, a proper dress code is now enforced for all practitioners - no more readings in pajamas or swimsuits.
c) Those who teach autonomously are now more likely to stay on the job.
d) A bug that caused listeners not to use audience seating has been fixed. My thanks to gazania for confirming this problem.
e) In checking for valid audience seating, bar stools are now approved for use.
f) For the basegame and earlier EPs, the menus refer to the Environment interest, rather than the Lifelong Happiness skill.
g) Orb lighting and visual effects will only occur when the ball is used by magical practioners.
h) Transient visual effects are now allowed to fade out more naturally.
i) Not only the current Sim, but any selectable sick Sim on the lot can now be healed by the Good Witch NPC.
j) Enthusiastic listeners will now go to the front of the class to attend the session, rather than the rear.
Update Oct. 3, 2016: Healing Related
This release fixes a problem which could potentially lock out the healing option if it were somehow unsuccessful. In addition, sick Sims no longer need to walk up to the Orb to request healing if they are seated in the same room, and the order of the healing text announcements is now more logical.
Bugfix Sept. 27, 2016: Access to Healing & Blessing
In the previously uploaded version, the Healing and Blessing menu options to interrupt the Good Witch NPC while she was teaching did not work. This release fixes that fault. My apologies!
Purpose
a) To create a functional crystal ball that qualified Sims may use to teach the Lifelong Happiness Skill as well as raise an interest in the Environment, stimulate FreeTime Music & Dance Enthusiasm, increase Niceness, and satisfy Comfort, Fun and Social needs.
b) On non-residential lots, to code this Orb to automatically invite an Apartment Life Good Witch (or Warlock) NPC, who will sit and use the glass sphere in private sessions with paying clients (if the Witch or Warlock is not available, the Basegame Nanny will appear instead).
c) To supply freestanding "Pillars of Enlightenment" to support the crystal ball at either coffee table or counter height.
d) In addition, to program the Orb to facilitate requests for the Good Witch or Warlock NPC to heal a Sim or bless (beautify) the lot.
Description
The Orb is basegame compatible, but to actually learn the Lifelong Happiness Skill, Apartment Life or Mansion & Garden must be available. When used by an occultist, the Orb acts as a source of blue light and randomly displays some glowing visual effects. The Lifelong Happiness Skill slows the rate of aspiration level decay.
This set is compatible with the podiums available in the Opportunity Pack Lectern, Reading Desk and Ravendancer projects.
The Pillars of Enlightenment and the Orb of Enlightenment are each available from the Hobby/Knowledge section of the catalogue. The Lesser Pillar of Enlightenment costs §157, The Greater Pillar of Enlightenment §158, and Orb of Enlightenment §159.
Contents
1) The Orb of Enlightenment - throughout the ages, thoughtful Sims have reflected on the nature of joy. Enlightened ones claim they have discovered the secret of Lifelong Happiness, and with the aid of the Orb they will impart this wisdom to others, for a fee. All those at the session will increase their Environmental Interest and FreeTime Music & Dance Enthusiasm, while satisfying their comfort, fun and social needs. School and college students will also earn Grade Points. If the teacher is a magician, everyone present will become slightly Nicer, and spellcasters can also bless or heal.
Only Sims who have already learned the Lifelong Happiness Skill may teach using the Orb, gaining Charisma in the process. Magicians who practice "Good" magic and moderately Charismatic Sims (those with at least three Charisma skill points) may do so autonomously.
Registered witches and warlocks will also improve their magic skills and shift their magical alignment towards "Good", but only magicians who are already good will attend the session autonomously. Magic skill and alignment data is displayed at the beginning and end of a student's learning session.
It is college accredited for those majoring in Philosophy, but regardless of what major they may be specializing in, attending a lecture at the Orb will grant college credits to all those registered in university.
College and school progress is displayed at the beginning and end of each student's learning session. If a school student earns an "A+", additional study will earn Extra Credits which allow a child or teen to take time off without losing a letter grade, or can be saved for advanced placement (up to one half term for 1000 points) in college.
The Orb will satisfy the "Practice Speech, "Read To" and "Be Read to by" wants.
The default visionary is the Apartment Life Good Witch NPC. Her backup is the Basegame Nanny.
If a Sim is sick, the "Heal" menu option will direct the Witch or Warlock NPC to cure any selectable Sim using the Remedis Simae spell. The "Receive Blessing" option will inspire the NPC to cast Beautificus Locus which beautifies the lot. Either of these options will cause the Witch or Warlock to cancel a teaching session at the Orb or a Ravendancer book to answer the request, or to appear at the lot if they are not there already. "Receive Blessing" is a convenient way to invite the NPC to visit so as to make friends with a Sim, leading to a possible initiation into the magical realm.
The Orb of Enlightenment is based on the crystal ball mesh used as a handheld accessory by the Fortune Teller NPC, and like that accessory, it consists of an inner and an outer sphere. The inner sphere of The Orb of Enlightenment is mapped to the glass subset of the basegame "End-to-End" Coffee Table and the outer sphere is mapped to the glass subset of the basegame Centerpieces Coffee Tables. A large number of recolours for these coffee tables were made available in the 140+ Tiny Filesize Glass Coffee Table Recolours project. Those recolours labeled "Crystal Ball" are exact reproductions of the textures from the Fortune Teller's handheld ball or of the outdoor decorative balls released in Seasons and Mansion & Garden. The animated glass textures can produce some interesting crystal ball effects.
The Orb of Enlightenment is placeable on a Ravendancer Didactic Desk or Grandiose Reading Stand, an Opportunity Reading Desk or Opportunity Lectern as well as counters, desks, dining tables, end tables, shelves or on the ground. It can be made completely invisible wherever it is placed, can share a tile with another object, Sims will step over it, and it is height adjustable if Apartment Life or Mansion & Garden is available.
Listeners will sit on dining chairs, living chairs, sofas or love seats if they are available. To use two tile recliners, Sims must directed to sit on them first before listening. If no seats are available, listeners will stand instead.
If the Orb (either directly or in its Stand) is placed on a table, desk or coffee table with a dining chair behind it, a visionary will sit on the chair to speak to the students (in the case of a coffee table, a sofa or carefully positioned living chair will also do). If there are other chairs at a dining table, the clients will join the teacher there, but in this case the session becomes private and all other Sims are excluded. If you would prefer that the session remain open please use an Extension Speaker to relay the truth telling to everyone else.
If the ball is placed on the ground, the teacher will sit on the ground behind it, and all listeners except for elders with also try to find a place on the ground.
Sims who attend the session will listen to satisfy their Comfort, Fun and Social motives, but if the teacher is a magician or moderately Charismatic, then Sims will continue listening until their needs or mood becomes too low. A magician or a moderately Charismatic Sim will be paid §50 per hour by each non-family member present. On owned business lots, any earnings will go directly to the business owner.
Teachers increase their Charisma at the same rate as when practicing with the basegame Teleprompter. In addition, Sims can "Ask For" or "Offer" Charisma speech lessons if the Orb is placed on a Didactic Desk, Reading Desk, Reading Stand or Decorative Lectern.
On non-residential lots and dorms the visionary will appear automatically to teach, although this may not occur until ten game minutes have elapsed. This function can be overrode by selecting "Disable Auto-Invite" from the Orb's menu. Qualified Sims who happen to visit or are invited to the lot will also autonomously use the Orb. On residential lots a qualified Sim will not appear automatically unless "Enable Auto-Invite" is selected.
The "Invite Teacher" menu option will call in a qualified Sim regardless of the Auto-Invite setting. If a savant is already on the job, "Replace Teacher" will dismiss the current Sim and after about ten game minutes a new visionary will be recruited. If you no longer want an invited teacher at all, "Dismiss" will relieve the Sim of their duties and "Auto-Invite" will be disabled.
If an NPC Witch has to be freshly created (i.e. the game has not yet made a witch during a visit to a community lot), the selected NPC may be male or female, or even an elder).
2) The Greater Pillar of Enlightenment - some Sims are certain that one must stand to receive Enlightenment. Those folks call this Pillar the Greater one, and insist that the Orb must be positioned at counter height. The Greater Pillar is shaped to hold a crystal ball in either of its two deco slots. Slot 0 allows the ball to sit directly in the concave depression that is shaped to contain it. Slot 1 places the bottom of the ball level with the top surface of the column, so that it appears to hover slightly above it. Alternatively, Slot 1 is a convenient location for a book or other small object.
2) The Lesser Pillar of Enlightenment - There seem to be two denominations of Sims who seek Enlightenment. Some say you must stand to receive it, but others say that sitting down is just fine, thank you. The Lesser Pillar belongs to the second group, who are content to put their Orbs at the height of a coffee table. Apart from the height the two pillars are identical.
This set is the second in a series of crystal ball projects dedicated to raising Apartment Life and M&G Life Skills, with each including one or more crystal ball holders or stands. While each stand or holder is intended to convey the theme of the crystal ball that is is released with, the crystal ball supports are usable with any crystal ball in the series.
The screenshot below shows a newly inducted townie warlock in the order of neutral magic, recruited to teach at The Orb of Clarity.
Terms of Use
You may include any item from this set in uploaded lots, whether for free or pay. It is nice but not necessary to provide a credit and link to this page.
Recommendation
I suggest using Pescado's Community Lot Skilling and Enthusiasm patch so that these and all other skill building objects are fully functional on all lots.
The Orb of Enlightenment: 360 faces, 202 vertices
The Greater Pillar of Enlightenment: 434 faces, 474 vertices
The Lesser Pillar of Enlightenment: 400 faces, 414 vertices
This is a new mesh, and means that it's a brand new self contained object that usually does not require a specific Pack (although this is possible depending on the type). It may have Recolours hosted on MTS - check below for more information.
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