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Projects

Date Posted: 18th Sep 2016 at 5:04 AM

My entire existence on this site is to create and share the mods that should have been created a long time ago but weren't. So far, I've created a mod where horses don't break the rope on the hitching post, and a mod where animals don't startle from lightning. I have more projects that I'm currently working on. These are my projects of which I hope to finish and upload before 2017:

-pregnant horses can give birth anywhere
-pregnant horses can run
-horses can walk through shallow water
-horses can drink from puddles
-lightning alone can be removed
-more Equestrian Center events (at least 10 more events)
-more variants per equine "outfit"; such as a human sim with three variants per outfit category

My plans for 2017 are to advance my modding abilities and perhaps create interactive objects that are adjacent to the original. Like hay; I'd like to create more variety in the horse's diet. Grass, hay, and alfalfa (if you've downloaded it from Sugar Legacy's Stables) are good, but I'd like to see grains, oats, pellets, etc. Things that can be consumed like regular produce, but won't include the "piggy" trait. I'd also like to create and/or convert some saddle bags, since nobody seems to have done so, and possibly some other things as well.

As for 2018 and beyond, I'd like to see myself working on near impossible coding and animations. My ideas are:

-interactive saddle with bags on the side; if you put something in the horse's inventory, it shows up in the bag
-new animations for the horses
-animated mane and feathers
-type-able name plates for stalls; it's like what you see with the bank account created, you type in the number; it'd be a similar concept

That's all of my ideas for now. I have a few more interests, but I don't want to add too much to my plate. The last set of ideas may or may not be worked on; they're ideas, not plans. I need to focus on achieving the mods that I wish to create before this year is up.

I hope you have a good day.
#Sockby
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