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Scholar
Original Poster
#1 Old 28th Jan 2018 at 7:10 PM Last edited by pretenshus : 28th Jan 2018 at 7:36 PM.
Default how to extract terrain textures from a world using s3pe
; u ; its possible, correct?

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I'm assuming you just open it in S3PE and export whatever looks like a texture
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Top Secret Researcher
#2 Old 28th Jan 2018 at 8:33 PM
Scholar
Original Poster
#3 Old 28th Jan 2018 at 8:44 PM
Quote: Originally posted by KatyFernlily
http://www.modthesims.info/showthread.php?t=384197
A somewhat easier explanation: http://www.modthesims.info/showthread.php?t=600391


This is helpful thanks!
Top Secret Researcher
#4 Old 28th Jan 2018 at 8:55 PM
Extract the world's sims3pack with the help of Multi-Installer into a package file. Then you can open it with S3PE and search for the terrain paints (they have the _IMG tag). If you found what you were looking for extract this resource as file. Then you get a .dds-file which you can use with caw in your own worlds.

eta: dang, too slow again
Scholar
Original Poster
#5 Old 28th Jan 2018 at 11:42 PM
Quote: Originally posted by Norn
Extract the world's sims3pack with the help of Multi-Installer into a package file. Then you can open it with S3PE and search for the terrain paints (they have the _IMG tag). If you found what you were looking for extract this resource as file. Then you get a .dds-file which you can use with caw in your own worlds.

eta: dang, too slow again


No no I needed this. S3OC wasnt detecting the texutres... i dont think.
So danke!
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