Hi there! You are currently browsing as a guest. Why not create an account? Then you get less ads, can thank creators, post feedback, keep a list of your favourites, and more!
Test Subject
Original Poster
#1 Old 14th Oct 2016 at 7:52 PM
Default SimPE: Change the name of all files of an object
Hello!

I want to clone a neighborhood object from MTS so I can create my own objects easilier. It's a season tree with different textures (and models) for all seasons and it's perfect for my own one. But whenever I want to clone this object, I have to attach a new name in front all files (?). However, the name already is quite long and I'm thinking about cloning it even further after finishing it.. and then the name would be endless. I already looked up possible solutions but nobody seems to share my problem.



It's not just that the name is very long, it can also be confusing if the original object would be something completely different than mine (not the case right now).
Is there a way to change the original name? It would be cool to have a "clear base" for all future hood trees.
Back to top