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- General - What Did You Do With The Nekojima Characters?
Replies: 18 (Who?), Viewed: 2462 times.
#1
24th Jun 2019 at 6:40 PM
What Did You Do With The Nekojima Characters?
Moocha-muses and Katatty, over on Tumblr, recently released an absolutely gorgeous custom 'hood named Nekojima.
Quote:
Welcome to Nekojima: a small island off the coast of Takemizu, where the cats outnumber the townspeople and everyone knows how to fish. Nekojima’s normally a quiet, cozy little place, watched over by Toomo, its resident goddess. But last year two of the island’s favorite citizens (and best fisherpeople) were lost at sea in a dangerous storm. Their families are still reeling from the blow. Toshi Utagawa’s back in town, bringing along a baby and a slightly damaged heart. Speaking of hearts, there’s a new doctor in town that’s stolen a few. And the peace up at the ryokan’s been broken by the owners’ grandson. They can hear his guitar all the way down to the beach. We haven’t even mentioned the usual crop of summer guests! That mysterious writer doesn’t seem like she plans to head home any time soon, and some reporter’s been picking a fight with Nekojima’s only resident celebrity. He can’t be very good at his job…. It’s up to the Simmer to soothe things down - or stir them up even more! |
I am very excited about playing this neighbourhood and would love to hear about how other simmers are playing it :-) Some people are sharing pictures, gameplay etc over on Tumblr, but I know that not everyone is active there, so I figured I'd start a thread here as well :-) I'm looking forward to hearing about your Nekojimas! :-D
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#2
24th Jun 2019 at 7:45 PM
Posts: 4,361
I wish it came in a subhood version. It would look great in my uberhood.
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
#3
24th Jun 2019 at 10:13 PM
Posts: 2,542
The hood is intriguing enough.
I think I'll give it a try.
@smorbie
They tell that they'll provide a subhood version in the future.
I think I'll give it a try.
@smorbie
They tell that they'll provide a subhood version in the future.
#4
24th Jun 2019 at 10:51 PM
Yes, they've said that they will be releasing a subhood version soon :-)
I am hopeful that use of Twojeffs' Visitor Controller will allow me to play a Nekojima-Widespot 'hood without having Widespot full of stray cats and elderly fishermen. I don't usually have strays in my game, so I will just disallow them from all non-Nekojima lots. And I think that Dickhurt's Pet Modifications mod can be customised to prevent stray dogs from spawning? And I will ban non-locals to try to prevent sims from each 'hood from showing up in the other 'hood. If that doesn't work I can try doing it with Inge's keys instead, or even by banning each sim by hand if I absolutely have to! At least there aren't too many of them.....
I am hopeful that use of Twojeffs' Visitor Controller will allow me to play a Nekojima-Widespot 'hood without having Widespot full of stray cats and elderly fishermen. I don't usually have strays in my game, so I will just disallow them from all non-Nekojima lots. And I think that Dickhurt's Pet Modifications mod can be customised to prevent stray dogs from spawning? And I will ban non-locals to try to prevent sims from each 'hood from showing up in the other 'hood. If that doesn't work I can try doing it with Inge's keys instead, or even by banning each sim by hand if I absolutely have to! At least there aren't too many of them.....
Mad Poster
#5
24th Jun 2019 at 11:12 PM
Posts: 3,563
Subhood making instructions: http://modthesims.info/t/502306
They're even Sunbee-proof: I did them with Emerald Heights.
Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
They're even Sunbee-proof: I did them with Emerald Heights.
Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
#6
24th Jun 2019 at 11:30 PM
Is there a picture of the map and houses anywhere?
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
#7
25th Jun 2019 at 1:02 AM
Quote: Originally posted by joandsarah77
Is there a picture of the map and houses anywhere? |
Not an "official" one, I don't think, no. Some people on Tumblr have been posting about the 'hood and have shared some of their pictures, though.
#8
25th Jun 2019 at 1:07 AM
Posts: 3,351
Thanks: 296 in 4 Posts
Huh. I'll have to give this a play sometime.
Because the earth is standing still, and the truth becomes a lie
A choice profound is bittersweet, no one hears Cassandra Goth cry
A choice profound is bittersweet, no one hears Cassandra Goth cry
Help contribute to Plot of Land - Rural Desert Nhood?
Forum Resident
#9
25th Jun 2019 at 2:31 PM
Posts: 883
Quote: Originally posted by lauratje86
I am hopeful that use of Twojeffs' Visitor Controller will allow me to play a Nekojima-Widespot 'hood without having Widespot full of stray cats and elderly fishermen. I don't usually have strays in my game, so I will just disallow them from all non-Nekojima lots. And I think that Dickhurt's Pet Modifications mod can be customised to prevent stray dogs from spawning? And I will ban non-locals to try to prevent sims from each 'hood from showing up in the other 'hood. If that doesn't work I can try doing it with Inge's keys instead, or even by banning each sim by hand if I absolutely have to! At least there aren't too many of them..... |
I've done all those things with VC in my games, lauratje, so I can confirm that your first plan will work great! (Me, I like giving sims more unique social groups, so making the sims they know partly a function of where they live is always part of that.) Simply using VC to ban nonlocals and all strays (including on residential lots, if you like) should keep the two subhoods' populations entirely separate, especially if you also add Pescado's local walkbys to make extra sure.
Personally, I haven't found the VC to be as good with consistently recognizing Inge's keys for banning, so it's good you shouldn't have to fall back on that option!
Also, thanks for highlighting this custom hood---as well as for mentioning dickhurt's mod. Both the hood and that mod are intriguing, and you've reminded me I needed to look through dickhurt's other mods here as well; I use a few already and enjoy them.
*Ongoing TS2 informational projects (come on by to contribute, get info, or spectate!): (1) the SimPE Preservation Project and (2) Conflict Tracking for the 3t2 Traits Project Mods
*Need a Pescado mod? Use his hack directory: in the first post, find the link for your latest EP, then go in hacks/
#10
25th Jun 2019 at 3:19 PM
Quote: Originally posted by natboopsie
I've done all those things with VC in my games, lauratje, so I can confirm that your first plan will work great! (Me, I like giving sims more unique social groups, so making the sims they know partly a function of where they live is always part of that.) Simply using VC to ban nonlocals and all strays (including on residential lots, if you like) should keep the two subhoods' populations entirely separate, especially if you also add Pescado's local walkbys to make extra sure. |
Ooooh, that's good to know, thank you for telling me :-) My Nekojima-Widespot dream 'hood is looking more plausible by the minute! :-D
Quote: Originally posted by natboopsie
Also, thanks for highlighting this custom hood---as well as for mentioning dickhurt's mod. Both the hood and that mod are intriguing, and you've reminded me I needed to look through dickhurt's other mods here as well; I use a few already and enjoy them. |
You're most welcome :-) It's looking like an excellent 'hood, and I hope that simmers who don't (often) frequent Tumblr will check it out too! I do love well-made, creative user-made downloadable 'hoods - particularly ones with interesting characters and storylines. I'm a big fan of Peni Griffin's Widespot and Land Grant University as well as Katatty's Europa, and Nekojima is now a new favourite of mine! :-)
#11
25th Jun 2019 at 4:58 PM
Posts: 4,361
Quote: Originally posted by Sunbee
Subhood making instructions: http://modthesims.info/t/502306 They're even Sunbee-proof: I did them with Emerald Heights. |
Almost certain they aren't Smorbie proof, though. Nothing computer related is. I've been discussing this on other threads, though. @Charity assures me it's just a lack of confidence. She's being kind.
I am working up my courage, though. Wish I could work up some skill to go along with it.
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
#12
25th Jun 2019 at 6:08 PM
Posts: 2,542
@Smorbie: I think Charity is right. We often have a tendency to run ourselves down.
I added a few CC and Nekojiwa looks like this at the moment.
I added a few CC and Nekojiwa looks like this at the moment.
Mad Poster
#13
26th Jun 2019 at 5:45 AM
Posts: 3,563
Quote: Originally posted by smorbie1
Almost certain they aren't Smorbie proof, though. Nothing computer related is. I've been discussing this on other threads, though. @Charity assures me it's just a lack of confidence. She's being kind. I am working up my courage, though. Wish I could work up some skill to go along with it. |
So? You have a fresh zipped copy from the website. Screw it up, trash bin it, unzip a new copy, try again.
I busted Emerald Heights the first time I tried--see the last post in the thread, being by me, about how I busted it.
I'm lucky to be old enough I learned back in the day when the worst that could happen was having to pull out the windows floppies and re-install. Well, back up the things, and go for it! So what if you break it fifty times, if you get it right the fifty-first time, and you can now do the thing you wanted to, and you learned a new skill? All it will cost you is time. (I actually started using computers BEFORE hard drives-those were apple clones. But as far as dealing with hard drives? Windows floppies.)
Really, you can do this. Just might take a few tries. Doesn't require any sort of aesthetic taste or technical skill beyond reading and following directions, and you learned that in elementary.
My husband taught our eldest son how to install windows on customers' computers when he was five. My husband needed help-the power company had fried everyone's power supplies as well as their surge protectors, and those who didn't have surge protectors had also lost hard drives and motherboards and stuff-and the boy could read and click on "ok". (We had three kids, I was not exactly available.) Computers are just switches, not magic. You got this.
Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
#14
26th Jun 2019 at 6:08 PM
Posts: 4,361
Thank you. However, I just learned I would have to disable the stealth hoods. Not sure how to do it, though I know I can find out. It just adds to the fear.
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
#15
26th Jun 2019 at 6:37 PM
Posts: 16,739
Thanks: 1741 in 10 Posts
You disable stealth hoods by renaming the files. If you can type you can rename a file.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#16
26th Jun 2019 at 8:04 PM
Posts: 7,393
Thanks: 4 in 2 Posts
OH another hood to play with! YAY
Stand up, speak out. Just not to me..
Stand up, speak out. Just not to me..
#17
29th Jun 2019 at 12:25 AM
I've been casually playing Nekojima whilst I put together my revamped Downloads folder, and quite a bit has happened so far. A few things that have happened, and wants that have been rolled by the sims, kind of make me wish that I was playing it properly! But it's all out of sync, I didn't set up ACR or various other mods properly before I started playing, I didn't make the townies playable (I never play with townies - they just bug me!) and Widespot isn't attached, so this will have to be my test run! Fingers crossed that I get some cool stuff happening when I play it "for real" as well :-)
I've only played a few households so far - for quite a few days, so the 'hood is now massively out of sync - and I've written about them under the spoiler tags so that I don't spoil anything for people who haven't checked out the 'hood yet.
I've only played a few households so far - for quite a few days, so the 'hood is now massively out of sync - and I've written about them under the spoiler tags so that I don't spoil anything for people who haven't checked out the 'hood yet.
As you can possibly guess from the spoiler title, Satoshi Mori and Minoru Fujiwara are now part of the same household :-) They got married pretty soon after I started playing them, and went on a honeymoon in Takemizu Village, which they both enjoyed. When they returned from their honeymoon they adopted a son, and shortly after that Minoru was abducted and had a half-alien son. I extended the house a bit to fit everyone in - it's pretty cramped but it works and they're happy! :-) Minoru is currently working on his fishing skill, so that he can help keep The Salt Shack stocked. Satoshi hasn't been there much to open the business, but he may go there more often once the boys are a bit older.
The Mori household was struggling at the start, with everyone feeling low after the death of their husband/father. Lin, his widow, focused on running MiniMiso Market, which rapidly gained levels and a good review, improving her mood no end. She threw a party for her son Shouta's birthday, and though he didn't grow up well he managed to turn things around, get his grades up and improve his mood. His sister, Hinata, had also improved her mood and her Mum through her a party when she was about to become a student (I play university in the main 'hood, so she won't be moving out, just aging up). Things were looking up! But during the party their father's ghost haunted the lot for the first time, scaring the family and their guests. As their flat was so crowded Lin couldn't get to the fridge without being scared by the ghost again, and she died! :-( Hinata took over running the store, reducing the opening hours (from 10:00 - 18:00 to 12:00 - 17:00) to allow her to study Medicine at the same time. She has now almost graduated with honours, and her brother Shouta recently started university and has rolled a want to take over the store (actually to buy a community lot, but in their circumstances I am interpreting it as a want to take over running their store), so soon I will make him the owner and have him employ Hinata as his cashier. The store is now level 6, and it's slightly profitable, at least. Things seem to be going OK for the Mori siblings - I hope that it lasts!
All of the Utagawa family were sad after the loss of their wife/mother/daughter-in-law/sister-in-law, and were struggling to get by. They continued to open Ikuradon, their sushi restaurant, 5 nights a week. The restaurant is popular but not very profitable, unfortunately. Yoshiku rolled a Have Baby want, so I got him to adopt a baby - I concluded that he and his late wife had been thinking about having another baby (maybe even trying for one unsuccessfully) and he wanted to go ahead with having another child even after her death. He adopted a little boy, and then when his son became a toddler he rolled another want for a baby and adopted another son! :-D His older daughter, Miko, is doing well and is now a student, but still living at home. Kuniteru, Yoshitoshi's son, is a happy, sociable child who autonomously/through rolling wants quickly befriended both of the family's cats. Kuniteru is so cute - he's definitely one of my favourite sims in Nekojima so far! :-) Yoshitoshi is now in a relationship with Ursula Willis, and wants to marry her. Ursula has yet to roll a marriage want on their dates, but after I've played the Kokei household for a while I may move her in with the Utagama family.
#18
30th Jun 2019 at 11:44 PM
Posts: 2,627
Thanks: 3 in 1 Posts
I changed Nekojima to a subhood (shopping district), no problem. I didn't play it first as a hood, so I don't know how it normally works, but it changed type and seems to function fine as far as loading and such. I attached it to Widespot just to make sure and it all works fine. So, @smorbie1, if you want to go to the trouble to disable stealth hoods and such, at least you know this hood changes to a subhood without issues.
#19
1st Jul 2019 at 5:14 PM
Posts: 4,361
Thank you, Sunrader. I haven't check this thread the last few days, so I just saw @Peni Griffin 's post as well as this one. I'm still planning to give it a go. Just have to make time to sit and concentrate on it.
You guys are great. Thank you for your help and encouragement. About how long does this process take?
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
You guys are great. Thank you for your help and encouragement. About how long does this process take?
"Fear not little flock, for it hath pleased your Father to give you a kingdom". Luke 12:32 Chris Hatch's family friendly files archived on SFS: http://www.modthesims.info/showthread.php?t=603534 . Bulbizarre's website: https://archiveofourown.org/users/C...CoveredPortals/
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