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Issues with CTU and patterns appearing black
Hello again! I've been having this issue with
CTU for some time and I realize the program's never going to be updated again, but figured someone might now a workaround/solution for this.
Basically, with some patterns, one of the channels looks completely fine in
CTU (see left pic) but pitch black in-game (see right pic).
I've also tried inputting the color in the XML manually by dividing each of the HSL values by 255, but the result is the same.
No matter what color I try to use, and no matter how dark or light the hue, it always looks black.
As far as I can see, my options now are:
1) Use different patterns.
2) Use TSRW (which I'm hoping to avoid as I don't like the way it generates XMLs).
3) ???
So, does anyone have any ideas on why this happens and/or how to fix it?
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