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Test Subject
Original Poster
#1 Old 20th Jan 2007 at 5:43 PM
Default Help finishing a new object mesh
I need some help finishing an object mesh that I started. I have the mesh made and imported into the package file. I just haven't been able to make a texture map for. I don't know if thats all I need to do yet to finish the object. Can somebody help me with finishing the object and tell me what I still need to do to finish it?

Forgot to say that the object I'm making is a Exit Sign light.

Thanks
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Field Researcher
#2 Old 20th Jan 2007 at 6:10 PM
you need to map it and create the texture before importing it into the package file in SimPE.

Alex aka Simaddict99
you can find more of my creations at: www.thesimsresource.com/artists/simaddict99/
Test Subject
Original Poster
#3 Old 26th Feb 2007 at 2:29 AM
I'm having problems mapping it. How do I map it?
Field Researcher
#4 Old 26th Feb 2007 at 6:08 AM
You can mapping it with UVmapper Classic
Follow this tutorial

Understanding UV-mapping by Numenor

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