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- General - Do your Sims live out your personal goals/ambitions?
#26
21st Jun 2017 at 10:46 PM
Last edited by FranH : 22nd Jun 2017 at 4:09 AM.
Reason: Grammar and space!
Posts: 6,236
I did have a self-sim once. (she's still available, too..) but as I played "me", I developed a surreal sense of uneasiness. I couldn't see me interacting with animated imaginary pixels with any degree of immersion. Playing me in an animated game is just too weird.
I still have that hood, but I haven't played it again. Just too darned much for my sensibilities.
Kind of like "The Twilight Zone" for all intents and purposes.
Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
Grave Matters: The funeral podium is available here: https://www.mediafire.com/file/e6tj...albits.zip/file
My other downloads are here: https://app.mediafire.com/myfiles
I still have that hood, but I haven't played it again. Just too darned much for my sensibilities.
Kind of like "The Twilight Zone" for all intents and purposes.
Receptacle Refugee & Resident Polar Bear
"Get out of my way, young'un, I'm a ninja!"
Grave Matters: The funeral podium is available here: https://www.mediafire.com/file/e6tj...albits.zip/file
My other downloads are here: https://app.mediafire.com/myfiles
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#27
21st Jun 2017 at 11:40 PM
Posts: 5,238
Thanks: 2343 in 8 Posts
No I don't have a Sims self, ( never wanted one lol ) but I do play the game to have some Sims that are "rich" I guess in my head is to have and afford the things in my Sims world that maybe not possible in the real world.
Fancy cars, mansion like houses, shop until I drop and prices is not a problem top of the line furniture , Well the Sims is good for whatever fantasy you have you can play it out with your Sims.
Poor Pixel I wonder how much do we as players make our Sims suffer to play out our own style of playing the Sims ( I wonder if my poor Hermit is really happy or not, all he have is his pet dog. )
"Nothing in life is a Surprise it just happen to come your way at the time".
Fancy cars, mansion like houses, shop until I drop and prices is not a problem top of the line furniture , Well the Sims is good for whatever fantasy you have you can play it out with your Sims.
Poor Pixel I wonder how much do we as players make our Sims suffer to play out our own style of playing the Sims ( I wonder if my poor Hermit is really happy or not, all he have is his pet dog. )
"Nothing in life is a Surprise it just happen to come your way at the time".
Mad Poster
#28
22nd Jun 2017 at 12:09 AM
Posts: 3,563
What Jo said.
I'm more likely to play through things I think could happen or that may've happened that are unpleasant than pleasant.
Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
I'm more likely to play through things I think could happen or that may've happened that are unpleasant than pleasant.
Pics from my game: Sunbee's Simblr Sunbee's Livejournal
"English is a marvelous edged weapon if you know how to wield it." C.J. Cherryh
#29
22nd Jun 2017 at 5:39 PM
Posts: 669
Quote: Originally posted by ineedtoworknow
I honestly expected more people, to some limited extent, 'live through their sims'. |
While I don't play a version of myself, I do think that I more or less live through my Sims, just in a different way than you imagine. Instead of being the main character, I ride along with my Sims on their journey. It's kind of like the thrills, adventure, emotional roller coaster of reading a book -- except I (usually) get to pick the outcome.
Perhaps it's like with Jo. I'm older. I've already fallen in love, married, had kids. I was even lucky enough to have my dream job -- both of them, actually. I think that's why I play Sims now. I'm not working on my own life goals, so I'm investing my time in the lives of digital dolls. LOL
Oh, I did make Sims that were replicas of my grown sons. I didn't play them long. They started to age and it freaked me out. I could not bear the idea of them growing old and dying so I deleted the game. I'm kind of the same way with my Sims pets. In my last game, I had a legacy family with five generations. I let the characters age up and die, but the first generation's pooch lived on with each heir.
BTW ... I wish you well on your journey to study medicine! Don't let your Sims time get in the way of your REAL LIFE goals!
So many things to learn; so few brain cells to process the info needed to learn things!
Shipwreck Island
#30
22nd Jun 2017 at 6:00 PM
Posts: 1,257
Thanks: 1033 in 5 Posts
I don't play with a simself (unless my son insists I make us) but my sims always end up having a million kids, something I wish had been possible for me! At least in real life I have 1 kid with 10 nice points.
Paladins/SimWardrobes downloads: https://simfileshare.net/folder/87849/
Paladins/SimWardrobes downloads: https://simfileshare.net/folder/87849/
#31
22nd Jun 2017 at 6:38 PM
Posts: 1,748
Nah, I base my sim's lives on their LTW. But I have rules in place so that not every LTW can be achieved. (If its skill/career related anyway)
I haven't made a sim self since TS2 first came out lol. That was only something I've ever done when I was really young.
I haven't made a sim self since TS2 first came out lol. That was only something I've ever done when I was really young.
#32
22nd Jun 2017 at 9:09 PM
On occasion they've lived out my more outlandish ambitions (supervillainy, immortality, gentleman thief, that kind of thing), but I generally prefer the storytelling aspect of this game when I play it, and quite frankly, while my personal goals in real life are plenty compelling for my real life, they don't make for the kinds of stories I enjoy creating in fiction.
Welcome to the Dark Side...
We lied about having cookies.
We lied about having cookies.
#33
7th Jul 2017 at 8:41 AM
Posts: 110
I see sims as a chance to have the life that I would never have (maybe not even wanted) in reality.
I start with creating myself but more how I want to look. That means in my case piercings, tattoos, wild hair and stuff that my parents don't allow me for example. Then I build my dream home (that I will probably never be able to afford in real life). I mostly also recreate my boyfriend and marry him (not sure if I ever want to marry in real life), but we never have kids (because I also can't imagine having any). When it comes to my occupation I mainly try out what I find interesting so mainly science stuff (from university) or the gamer career or whatever. Since I - in real life - still have to go to school for two years I havn't really decided what I will do for a living, it might be something related to science or gaming. I also travel a lot because in sims I can afford it. And then I try things out like having my own shop what I will also never do in real life but what could be interesting.
Because of that I start seeing my sim as a improved version of me but the longer I play the more it becomes a different person. More a close friend than a clone
But I also have many other households that are not related to the reality
I start with creating myself but more how I want to look. That means in my case piercings, tattoos, wild hair and stuff that my parents don't allow me for example. Then I build my dream home (that I will probably never be able to afford in real life). I mostly also recreate my boyfriend and marry him (not sure if I ever want to marry in real life), but we never have kids (because I also can't imagine having any). When it comes to my occupation I mainly try out what I find interesting so mainly science stuff (from university) or the gamer career or whatever. Since I - in real life - still have to go to school for two years I havn't really decided what I will do for a living, it might be something related to science or gaming. I also travel a lot because in sims I can afford it. And then I try things out like having my own shop what I will also never do in real life but what could be interesting.
Because of that I start seeing my sim as a improved version of me but the longer I play the more it becomes a different person. More a close friend than a clone
But I also have many other households that are not related to the reality
#34
7th Jul 2017 at 2:37 PM
Posts: 70
I don't really live out my ambitions through my sims--although I do tend to let them travel quite a bit--something I would love to do more of, but, alas, lack the funds to do. I mostly play historical and/or vintage hoods, partly for the challenge of setting up low-tech societies, and probably partly from a desire to peek into a simpler, more pleasant time. Yeah, I know, the past could be just as grubby and awful as the present day can be, but hey, I LIKE my rose-colored glasses; they're pretty, and they fit. So...I guess that while I don't project my wants onto my sims, I do try to give them the world as I would like it to be: obstacles and setbacks, sure, but no soul-crushing disasters. Well, for the most part, anyway.
I've never made a self-sim. Frankly, the thought always creeped me out a bit. It always made me think of one of those infinity mirrors. Sure, it's all fun and games to poke at little pixel-me, but then I'd get paranoid about who was poking at MY plumb bob. So yeah, no thanks.
Though, I did name an architect sim I had once after my brother--who is also an architect. He didn't look or act anything like my brother, though; they just had the same name.
I've never made a self-sim. Frankly, the thought always creeped me out a bit. It always made me think of one of those infinity mirrors. Sure, it's all fun and games to poke at little pixel-me, but then I'd get paranoid about who was poking at MY plumb bob. So yeah, no thanks.
Though, I did name an architect sim I had once after my brother--who is also an architect. He didn't look or act anything like my brother, though; they just had the same name.
#35
7th Jul 2017 at 3:55 PM
Posts: 166
Thanks: 1005 in 3 Posts
I only used to make simselfs of me when I was a kid and persued vague/generic goals, like having a girlfriend or being a celebrity in TS1.
As I grew older, I became more intererest in storytelling (even if it is only to myself) and character development, I started to make sims that are very different from each other, both in personality and goals, but they don't always suceed in those goals...
As I grew older, I became more intererest in storytelling (even if it is only to myself) and character development, I started to make sims that are very different from each other, both in personality and goals, but they don't always suceed in those goals...
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