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Increasing/Decreasing chance of fires etc.
This is more for traits rather than an actual gameplay mod. I am wondering if anyone knows how you can change how likely something is to occur (such as a fire, burning food, winning a fight etc) with a certain trait, for example, a sim with a fireproof trait is less likely to start a fire. I’ve been looking around the XML Files but I’m not sure what I need to add to a trait in order for it to work.
Twilightsims