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- Common Threads - Stupid/Random Questions V4
Mad Poster
#33676
Yesterday at 8:54 AM
Posts: 3,869
Thanks: 3710 in 13 Posts
I am pretty sure the exercise bike is a requirement (or at least a suggestion!) in the asylum challenge description.
I use the sims as a psychology simulator...
I use the sims as a psychology simulator...
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Mad Poster
#33677
Yesterday at 8:55 AM
Posts: 3,789
Thanks: 9640 in 44 Posts
Quote: Originally posted by sturlington
Vampires are also so fragile. I know that can be modded, too, but I still find them tedious to play. I prefer werewolves, and I have a mode that enables them to attack other Sims to fill their hunger bar. It was very satisfying playing my YA werewolf in college and letting him attack the cow mascot who was picking on him. |
I did that too, and then I regretted it because that meant I had a bunch of uncontrollable annoying werewolf dormies who all transformed into wolves every day and constantly howled and made my other sims pee themselves and lose aspiration points.
Quote: Originally posted by simsfreq
I am pretty sure the exercise bike is a requirement (or at least a suggestion!) in the asylum challenge description. |
The requirement is one skilling item for each skill. You could technically choose a TV or a radio for body, rather than any exercise equipment. Or you can live on the wild side like Ephemeral Toast did and use the dance sphere.
#33678
Yesterday at 10:15 AM
Quote: Originally posted by simsfreq
I am pretty sure the exercise bike is a requirement (or at least a suggestion!) in the asylum challenge description. |
Most people would have the fix to stop the 'bike of death'. So would not make a difference used or not.
"I dream of a better tomorrow, where chickens can cross the road and not be questioned about their motives." - Unknown
~Call me Jo~
Scholar
#33679
Yesterday at 12:36 PM
Posts: 1,150
Quote: Originally posted by kestrellyn
I did that too, and then I regretted it because that meant I had a bunch of uncontrollable annoying werewolf dormies who all transformed into wolves every day and constantly howled and made my other sims pee themselves and lose aspiration points. |
The mod I'm using gives you a choice so you don't have to turn the other Sim into a werewolf when you attack them. I'm very choosy about who actually gets to be a werewolf in my game. I was just imagining all those dormies being werewolves on top of their other issues!
Test Subject
#33680
Yesterday at 2:52 PM
Posts: 43
Is it safe to delete a pregnant sim with moveobjects? Somehow she is started to shine like witch and I try to solve the bug somehow. Reseting with ForceError and BoolProp did not work.
#33681
Yesterday at 4:21 PM
Posts: 16,749
Thanks: 1742 in 10 Posts
Yes. It is always safe to delete a sim with move objects.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#33682
Yesterday at 5:10 PM
Posts: 293
Thanks: 10 in 1 Posts
Is there a way to fix how the terrain looks on a lot imposter? What I mean is, can this be fixed? I tried the obvious (cut out the foundation, use flatten lot tool, then re-raise, save with flat terrain) that did nothing, and it looks the same. If I move the lot to bin, the ground is flat. The terrain appears to be a part of the lot itself (it shows like that even when moving it).
Any ideas? Or am I just being too picky on how it should look?
It's bugging me now.
Shabado... sha..ba..doo..badooo
Any ideas? Or am I just being too picky on how it should look?
It's bugging me now.
Shabado... sha..ba..doo..badooo
#33683
Yesterday at 5:36 PM
Posts: 16,749
Thanks: 1742 in 10 Posts
Have you tried Smooth Edges on the Lot Adjuster?
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#33684
Yesterday at 6:31 PM
Posts: 293
Thanks: 10 in 1 Posts
Quote: Originally posted by Peni Griffin
Have you tried Smooth Edges on the Lot Adjuster? |
Just tried this (My first time using lot adjuster tbh :p). Sadly, also didn't fix it, I finally got it to show flat underneath when actually flat, but as soon as I re-raise it to as shown in the picture, it goes bumpy again. Must be some kind of game limitation.
(I'm starting to accept odd looking terrain, I get the funny looking lots with basements too.)
Shabado... sha..ba..doo..badooo
#33685
Yesterday at 8:46 PM
Posts: 9,963
Thanks: 416 in 15 Posts
Quote: Originally posted by Peni Griffin
Yes. It is always safe to delete a sim with move objects. |
I would not recommend it if they are the only playable on an owned business lot.
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
#33686
Yesterday at 9:28 PM
Quote: Originally posted by iforgot
Is there a way to fix how the terrain looks on a lot imposter? What I mean is, can this be fixed? I tried the obvious (cut out the foundation, use flatten lot tool, then re-raise, save with flat terrain) that did nothing, and it looks the same. If I move the lot to bin, the ground is flat. The terrain appears to be a part of the lot itself (it shows like that even when moving it). Any ideas? Or am I just being too picky on how it should look? It's bugging me now. |
You may get different results if you increase the resolution of the lot Imposters, Lazy Duchess' RPCLib or RPC Launcher will do this (Note- will increase your graphics overhead!). Or, changing the z height of the imposters might help (this will change the height of all hood imposters too).
If none of that works, then you could manually change the imposter textures, but this is not permanent if you edit and resave the lot.
I will choose a path that's clear- I will choose free will
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Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
Instructor
#33687
Today at 2:26 AM
Posts: 503
Thanks: 182 in 12 Posts
Why do some of the lots on my lot bin have these red lines in the corner? The group of four at the middle are taken from the Arbor Falls recreation from here on MTS, the one highlighted is one I'm currently working on.
#33688
Today at 12:10 PM
Posts: 293
Thanks: 10 in 1 Posts
Quote: Originally posted by simsample
You may get different results if you increase the resolution of the lot Imposters, Lazy Duchess' RPCLib or RPC Launcher will do this (Note- will increase your graphics overhead!). Or, changing the z height of the imposters might help (this will change the height of all hood imposters too). If none of that works, then you could manually change the imposter textures, but this is not permanent if you edit and resave the lot. |
I'm already using RPC, but with optimised setting. I'll look into the others, thanks!
Though I'm thinking to do a rebuild, with a different foundation to fix it if not. I've had an idea.
Shabado... sha..ba..doo..badooo
#33689
Today at 12:52 PM
Posts: 293
Thanks: 10 in 1 Posts
Plan B it is, I used some cheats to allow me to alter elevation of the existing building to bring it down to the level the previous terrain was, and well, this is the result. Sorry if it looks sloppy, was a 5 minute rush job.
Shabado... sha..ba..doo..badooo
Shabado... sha..ba..doo..badooo
#33690
Today at 5:05 PM
Posts: 7,411
Thanks: 4 in 2 Posts
on that note...
Quote: Originally posted by Bulbizarre
Mostly out of curiosity, has anybody ever moved Sims into an apartment but then switched to another household in the lot before they rented an apartment? Do the Sims just hang out in the common areas forever? |
I stopped playing apartments because of all the odd stuff. Like looking at an empty apartment - where a baby was laying on the floor, and seeing pets and people in the common area AFTER they have moved out and are now playable in another lot.
Stand up, speak out. Just not to me..
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