#2
3rd Nov 2011 at 4:03 AM
Last edited by maybesomethingdunno : 3rd Nov 2011 at
4:54 AM.
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A handheld prop is just like an ordinary decorative object. In the case of handheld props, though, it is spawned and placed in the Sim's hand via some means, such as an interaction on a special painting. I recall reading a long time ago that handheld props are often automatically deleted when an interaction is over, but you can manually delete it using Remove Instance and its object ID.
Since I am still without a computer (yes, I'm typing this using coconuts, rocks, twigs and leafy vines), I can't test how well this would work. But why not clone the spotlight and change its object placement (
Changing the object Placement) to fit in the Sim's hand and then change the mesh/texture? You might have to go into the CRES and fiddle with slot translations and/or rotations of the light (I don't know if the LGHT file would need to be tweaked).
In theory, I would think it would work as you'd like. But like I said, I can't try it to know for certain. If you're looking at an existing prop hack, I would suggest implementing the spawning/snapping to the Sim's hand as it is done there.
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