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Test Subject
Original Poster
#1 Old 26th Sep 2016 at 10:42 AM
Default Notification icon ?
Hello,

I've got an other problem with my current mod.

I need a custom icon for notification, so i have a DST image with :
Group : 00000000
Instance : D9103A2177038B4D
Type : 00B2D882 ( of course )

And this is the code for the snippet tunning :

Code:
<?xml version="1.0" encoding="utf-8"?>
<I c="Notification" i="snippet" m="snippets" n="Selliato:notification_MonsterCollection_BoosterPack_earth1" s="9703499606270029364">
  <U n="value">
    <V t="enabled" n="icon">
      <V t="resource_key" n="enabled">
        <U n="resource_key">
          <T n="key" p="headBulbasaur">2f7d0004:00000000:d9103a2177038b4d</T>
        </U>
      </V>
    </V>
    <V t="enabled" n="secondary_icon">
      <V n="enabled" t="participant" />
    </V>
    <V t="single" n="text">
      <T n="single">0x1782F5B3<!--{0.SimFirstName} a ouvert le paquet et découvert une carte Créature du Vide {1.ObjectName} à l'intérieur*!--></T>
    </V>
    <V t="enabled" n="text_tokens">
      <U n="enabled">
        <L n="tokens">
          <V t="participant_type" />
          <V t="definition">
            <U n="definition">
              <T n="definition">13376659361075900942<!--collectMonsterBattleCard_SP07GENearth_set1 (Bulbizarre)--></T>
            </U>
          </V>
        </L>
      </U>
    </V>
  </U>
</I>


And instead of the image ... The game display the unknown image lama icon.
I've got the same problem with the 20 images and 20 snippets.
Does anyone had a clue on what's going wrong ?

Thank's for your help.
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