#4
22nd Nov 2016 at 2:28 AM
Posts: 225
Thanks: 631 in 4 Posts
Great stuff, keep it coming!
It's stuff like this that makes me sad that we can't prohibit activities on a per-lot basis, though; it'd be lovely if "no pets", "no swimming", etc. was actually a thing in the game engine that didn't require grotesque amounts of scripting overrides to do. =)