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There is a known bug with clubs and custom skills. If a skill is added to club membership requirements and then the mod adding that skill is removed it will invalidate that club in such a way that all members are removed and the club cannot be modified to fix the issue (attempting to do so will cause the game to hang). EA is aware of the issue, but I've never heard of any resolution:
https://forums.thesims.com/en_US/di...ules-bug#latest
Just something to be aware of - if you have a club using that skill you want to remove, edit the club first to remove that skill requirement and then you can remove that skill mod safely.