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Test Subject
Original Poster
#1 Old 20th Apr 2019 at 10:24 AM
Tarot Legacy Challenge
Goal: Your goal is to successfully complete the full tarot deck with your sims while making sure each sim has completed their aspiration and reached at least level 3 in their career, while also being an A student during teenhood. This challenge allows you to explore aspirations and careers you may not play with often, and will give you a chance to learn more about tarot.

Rules: Pick a tarot deck to base your sim appearances and card definitions on. The sims do not have to look exactly like the figures on the cards but their clothing and hair color should correspond with the color scheme/theme of their respective cards. The full name of each sim should be the name of its corresponding card. You start with one household containing 6 sims, and each sim is named after one of the first 6 major arcana cards. These sims cannot be aliens, plant sims, or vampires (unless they are turned into vampires later throughout the game). All 6 of these first card sims must be siblings so that all the cards can be connected to each other via a family tree. Each household will be given 10,000 simoleons. Lifespan should be set to Long. To determine the aspiration, traits, and career of your sim, use that sim’s tarot card definition as guidance and pick the labels that best fit your interpretation of the card. As for card definition, you can use either the upright version or the reversed version, it’s up to you. Each sim must reach at least level 3 of their career and complete their aspiration. You cannot move on to playing the next young adult generation until each sim in your current one has met the aspiration and career goals. You cannot work on a sim’s aspiration until they are a young adult moved into a new household; they cannot work on their aspiration as a teen. Your teens must become A students in school; once the teen has become an A student you can age them up early, though this does not apply to children. You are permitted to buy up to 3 reward traits from the reward store for your sim, except for the fertile trait and the potion of youth trait (or any mod traits relating to lifespan and death). You also cannot have a fertile lot trait. Immortality is only permitted if your sim is turned into a vampire.

Your 6 sims may only have babies with NPC’s (townies), not each other (because incest ew), and each sim may only reproduce once (so only one pregnancy). If a pregnancy results in twins or triplets, you can keep all of the babies and count them as next generation cards. If your card sim is abducted and impregnated by aliens but this sim has already reproduced once, then the alien baby must be sent to its home planet or put up for adoption if it is a human baby. The baby must remain in your household, so if your sim impregnates the NPC, you need to add that NPC to your household so that the baby will automatically be in your household as well. If you need more room you can kick the NPC out of your household and raise the baby as a single parent. The child must be named after the next card you need of either the major or minor arcana. Be sure to keep track of which cards you have and do not have! Once the child is a young adult, they must move out into a different household that contains card sims of their generation. And from there, you repeat until you have finished the entire deck. Ideally each generation should contain about 6 cards, but if a pregnancy with twins/triplets, etc throws off the numbers then a variation up to 9 cards in a generation is acceptable. If a card sim dies before having had the chance to reproduce, you can use ambrosia to bring them back

Permitted Cheats: bb.moveobjects; freerealestate; ONLY in case of an emergency such as starvation or a toddler/baby being taken away you may cheat the needs of the sim in question; any cheats or mods required in the beginning of the challenge to set the first 6 card sims as siblings

Not-Permitted Cheats, Items, etc.: money cheats including lottery cheats (except for when you are setting each new household to have 10,000 simoleons); cheats that will affect a sim’s satisfaction points, skill level, relationships, and career; cheats and mods relating to pregnancy, cheats or mods that increase the maximum # of sims allowed in a household, cheats or mods that increase the # of babies born in a single pregnancy; altering your sim’s age and/or traits after you have begun the challenge; the trash can that turns your garbage into money; any mods or cheats that make your sim incapable of aging or dying of any causes (excluding if your sim is turned into a vampire)

Gen 1 (Major Arcana): The Fool, The Magician, The High Priestess, The Empress, The Emperor, The Hierophant,
Gen 2 (Major Arcana): The Lovers, The Chariot, The Hermit, Strength, The Wheel of Fortune, Justice,
Gen 3 (Major Arcana): The Hanged Man, Death, Temperance, The Devil, The Tower, The Star,
Gen 4 (Major and Minor Arcana): The Moon, The Sun, The Judgement, The World, Page of Wands, Knight of Wands,
Gen 5 (Minor Arcana): Queen of Wands, King of Wands, Ace of Wands, 2 of Wands, 3 of Wands, 4 of Wands
Gen 6 (Minor Arcana): 5 of Wands, 6 of Wands, 7 of Wands, 8 of Wands, 9 of Wands, 10 of Wands,
Gen 7 (Minor Arcana): Page of Cups, Knight of Cups, Queen of Cups, King of Cups, Ace of Cups, 2 of Cups,
Gen 8 (Minor Arcana): 3 of Cups, 4 of Cups, 5 of Cups, 6 of Cups, 7 of Cups, 8 of Cups,
Gen 9 (Minor Arcana): 9 of Cups, 10 of Cups, Page of Swords, Knight of Swords, Queen of Swords, King of Swords,
Gen 10 (Minor Arcana): Ace of Swords, 2 of Swords, 3 of Swords, 4 of Swords, 5 of Swords, 6 of Swords
Gen 11 (Minor Arcana): 7 of Swords, 8 of Swords, 9 of Swords, 10 of Swords, Page of Pentacles, Knight of Pentacles,
Gen 12 (Minor Arcana): Queen of Pentacles, King of Pentacles, Ace of Pentacles, 2 of Pentacles, 3 of Pentacles, 4 of Pentacles,
Gen 13 (Minor Arcana): 5 of Pentacles, 6 of Pentacles, 7 of Pentacles, 8 of Pentacles, 9 of Pentacles, 10 of Pentacles

Tarot Resources:
Golden Thread Tarot - free app for Android and IOS that provides free tarot readings as well as a tarot database that lists all of the cards and their meanings
http://freeware.esoterica.free.fr/h...eecards.html#ta - a website where you can download tarot decks for free so you can find a deck to base your sims on
https://astrologybay.com/tarot-card-meanings-list - a complete list of tarot cards and their meanings (without art)
https://www.tarot.com/tarot/decks - hardcore recommend this one; it has a list with images of different tarot decks, and when you click to view the deck, it allows you to select individual cards in the deck and will show both the card’s image and meaning. You are not required to buy the deck just to see these features
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Test Subject
#2 Old 19th Jun 2019 at 9:37 PM
I'm gonna give this a shot! Wish me luck

Some characters may be slightly inspired by the Arcana by NixHydra ^^
Test Subject
#3 Old 21st Jun 2019 at 12:01 AM
Wouldn't it work a little better, especially on the "Learn the basics of the tarot while playing a fun challenge" front, if one were to make the founder the Fool, who then has to have three offspring: The Magician, The Hermit, and The Devil. Each of these three "branches" of the family then have to produce six sims each, maybe in six generations or maybe in as many or few generations as they are able: The Magician's line would mayor arcana #2 through #7, The Hermit's line would be mayor arcana #9 through #14, and The Devil's line would be mayor arcana #16 through #21. Then, from among the offspring of The Chariot, Temperance, and The World four are chosen to become the Ace of Wands, Cups, Swords, and Pentacles and these lines then go on to become the four pips, the challenge ending with the four Kings.

It does still break the meaning behind the cards a bit, maybe even quite a bit, but it does keep a bit more of the symbolic structure.

Just for clarity, I'm not really criticizing your work or anything such. You obviously are familiar enough with the cards and what they represent to throw in an incest joke, which of course would be the only way a Tarot legacy makes any sense whatsoever. I'm just wondering why you chose that particular structure and throwing in my two cents, for whatever they are worth.
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