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Test Subject
Original Poster
#1 Old 1st Aug 2019 at 3:47 PM
Default Texture space
When people create CAS items like horns, wings, or tails they usually put the texture in the hat section. Is there some way to assign a unique texture to a CAS part so we aren't overwriting other sections? In CASPartResource there's an option called "Unique Texture Space" which sounds like what I want but it doesn't seem to do anything.
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Echezzman Nwokeoma
staff: senior moderator
#2 Old 1st Aug 2019 at 9:12 PM
Ms. Byte (Deceased)
#3 Old 2nd Aug 2019 at 2:55 AM
I believe the unique texture space allows you to indicate the CAS part is using an area of the texture that normally is used by another type of CAS part.

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